In all likelihood, this could appear in the sequel as a cavernous labyrinth that Kratos must fight through. The location is often depicted as an underground mine below the world of man. It hasn’t appeared in the game at all, since Odin locked it shut in order to stop the Vanir people from allying with the dwarves who reside there.
Out of all of these realms, Svartalfheim is the biggest question mark. Svartalfheim as shown in Thor: The Dark World. At the very least, that leaves players with some clues as to what the sequel could look like, so let’s brush up on some mythology and break down each realm. In all likelihood, Kratos is probably headed for at least one of these realms in his next adventure. While it seemed like Sony might be saving those locations for DLC, the game never got any bonus content leaving those realms a total mystery to this day. Asgard, Vanaheim, and Svartalfheim are all locked by the Gods and they never open during the game. The area select table includes plenty of familiar realms, but oddly, not all of them are accessible. Looking back on the last God of War game, there’s plenty of hints as to where the story is headed next, but the more intriguing teases revolve around the sequel’s potential setting.īut first: How did gaming get you through the pandemic? We want to hear from you! Take this quick Inverse survey.ĭuring the first game, Kratos is eventually able to travel between different realms via a sort of cosmic fast travel room.
That leaves us with plenty of time to speculate as to what’s in store for Kratos’ next journey.
But considering that we haven’t heard a peep about it since last summer, it’s safe to assume it might recede into 2022 alongside Sony exclusives like Gran Turismo 7. The sequel to 2018’s God of Warwas officially announced last year with a vague 2021 release window attached, so it’s on the horizon.